There is no online co-op, but considering that this hasn’t been a feature in previous LEGO titles, it's to be expected. It must be said, though, that the aforementioned controller-gnawing frustration is sometimes accentuated by the split screen. Playing with a friend is undoubtedly fun, with the charm and absurdity of the levels and character interactions seeming funnier in the company of others. It’s a neat feature, though occasionally the camera in split screen isn’t perfect, with items and platforms not always visible when they should be. When you’re close together it is one big screen, but part ways and you each receive your own screen, which shifts in perspective depending on your proximity to the other player. In practical terms, the game employs a clever dynamic split screen to assist you. You are often reminded that another player can join in, and a second player certainly adds to the experience. It is no surprise that the game places such importance on local co-op gameplay, as it is a mainstay of LEGO titles. Maintaining teams with only a couple on screen would, in our opinion, help to alleviate these problems. When in smaller areas it becomes completely chaotic, with too many characters on screen. The AI is a nuisance, with so called team mates often getting in your way and occasionally even pushing you off ledges to your doom. This is partly due to the team dynamic, meaning that you are often running around with around half a dozen other characters. While smashing objects for lego studs is as fun as ever, the puzzles and general level progressions run into problems. Issues with level design aren’t restricted to the size of the level, but are also exacerbated by common features from the series. Frustration and confusion occur too frequently as a result. Areas are so impressive in scope that the camera will often pan-out to allow to you take in its splendour, making it difficult to see what you're doing. A series full of large-scale set pieces and locations is perfect for video games, but in the case of this title it leads to gameplay problems. One thing that's immediately clear in this iteration is that the developers aimed to portray the epic scale of the movies.
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